macOS Big Sur and Apple Silicon (M1) compatibility

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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 19 Nov 2020, 03:51

Kazrog

https://kazrog.com/blogs/news/macos-big ... -statement
Kazrog has announced support for macOS Big Sur. All current plugins are working in hosts that officially support Big Sur at this time.
https://kazrog.com/blogs/news/all-kazro ... t-and-more
True Dynamics 1.1.0 - adds the new 26W compressor model (based on Collins 26W), mastering bias setting, Apple Silicon support, and more.
KClip 3.2.4 - adds improved performance and Apple Silicon support.
True Iron 1.3.0 - adds Apple Silicon support and new tooltip descriptions of each transformer model.
Synth Warmer 1.1.3 - adds Apple Silicon support and the latest SDKs and frameworks.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 19 Nov 2020, 04:02

IK Multimedia

https://www.ikmultimedia.com/faq/index.php?id=1399
While we have yet to establish full compatibility with macOS Big Sur, our tests show most of our products are working properly, with some exceptions listed below.

Below is a list of confirmed compatibility issues which will also be updated as we move forward:
  • AXE I/O Control Panel: Control page values reset on edit.
  • AXE I/O SOLO Control Panel: Control page values reset on edit.
https://www.ikmultimedia.com/faq/index.php?id=1412
Most IK products are compatible with M1 macOS systems using Rosetta 2.
(See website for products that are compatible with and without Rosetta.)
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 21 Nov 2020, 01:06

Soundtoys

https://www.soundtoys.com/release-log/
5.3.3 Update

December 10, 2020

• Added support for macOS Big Sur (11).
• Fixed minor graphics issues in macOS Big Sur.
Update 25 Mar 2022

https://support.soundtoys.com/article/9 ... patibility
Apple Silicon Compatibility
With the release of version 5.3.7, all Soundtoys plug-ins are now natively compatible with Apple Silicon in the Audio Units and VST2 formats.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 21 Nov 2020, 01:57

Xfer Records

https://xferrecords.com/forums/general

Nothing confirmed, yet, but an OTT Big Sur beta is out and it's also running in Rosetta2 on Apple Silicon.

Update 9 Feb 2021

https://support.xferrecords.com/article ... m1-big-sur
Yes, Serum now supports Apple M1/Big Sur!
https://xferrecords.com/forums/general/nerve-download
I have a [Nerve] beta which is Big Sur compatible.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 21 Nov 2020, 02:00

Wave Arts

https://wavearts.com/support/faq/big-sur-support/
Will you support MacOS Big Sur and ARM Macs?

We haven’t yet tested our plug-ins on MacOS Big Sur but plan to do so shortly.

We plan to release updates of all plug-ins including ARM binaries in early 2021.

These will be free updates for users of Power Suite 6, Master Restoration 6, and Dialog 2 plug-ins.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 23 Nov 2020, 04:32

TwistedWave

via direct inquiry, shared with permission
Yes, according to my tests, and reports from other users, TwistedWave works fine on macOS Big Sur. I have fixed a couple of UI glitches with the latest version, TwistedWave 24.3, so be sure to use it. I found TwistedWave was working pretty well with Rosetta 2.

Regarding Apple Silicon, I certainly plan to support it. TwistedWave currently depends on a couple of libraries that are not completely ready for Apple Silicon, but I will watch that closely, and release an update as soon as possible.
Update 16 Feb 2021
TwistedWave 25.0 is now optimized for the M1 chip.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 23 Nov 2020, 05:33

KV331 (SynthMaster)

https://www.facebook.com/groups/synthmasterusers
SynthMaster already works on ARM chips -> SynthMaster Player iOS and SynthMaster One iOS 😉
So, in December we'll get a new Mac Mini M1 🙂
Update 8 Feb 2021

https://www.facebook.com/groups/synthma ... 984693460/
Hello everyone. Finally, we started our M1 Big Sur tests. I want to brief you immediately. After your Synthmaster installation is done and copy your license file to Documents / Synthmaster. Restart your computer. Run your daw in rosetta mode. You will see your Synthmaster products as AU unit.
Update 2 Nov 2021

https://www.facebook.com/synthmastersof ... 4299240424
We are proud to announce the version 2.9.10 update for our SynthMaster 2 and SynthMaster 2 Player software synthesizers: This update brings native support for Apple Silicon Macs, major usability improvements and critical bug fixes.
Update 31 Dec 2021

https://www.facebook.com/synthmastersof ... 9421354243
We are proud to announce the version 1.4.4 update for our SynthMaster One software synthesizer. This free update brings native support for Apple Silicon Macs, performance improvements and critical bug fixes.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 26 Nov 2020, 09:17

oeksound Ltd.

https://oeksound.com/downloads/soothe2/
system requirements

Mac OSX 10.10 (Yosemite) - macOS 10.15 (Catalina)
No mention of Big Sur or Apple Silicon in their November 19 plugin updates.

Update 22 Mar 2021

via email
New updates for soothe2 and spiff

We recently released updates for both soothe2 and spiff.
These updates introduced macOS Big Sur compatibility as well as performance optimisation, bug fixes and many new presets!
Grab the updates from: https://oeksound.com/downloads/
Update 18 May 2022

via email
Plug-in updates: native M1 versions out now

Just letting you know, that native M1 versions of Soothe2 and Spiff are finally out! The newest versions are:

soothe2 v.1.3.0
spiff v.1.4.0

Along with native M1 support, these versions also come with a number of bug fixes, an integrated tutorial to Spiff (similar to the one already in Soothe2) and new presets from MsM, Luis Barrera jr., and Henkka Niemistö, along with some of our own.

Please pay attention to new system compatibility requirements. Full changelogs can be found on our downloads page at https://oeksound.com/downloads
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 27 Nov 2020, 16:54

RME

https://forum.rme-audio.de/viewtopic.php?id=31781
Public Preview: Mac USB driver for macOS 11 & Apple Silicon hardware
USB 3 / 2.0 Driver for macOS 11 Big Sur, Intel / ARM (Apple Silicon)
Notes on public beta driver version 3.23
!! This driver will not work on macOS versions below 11 !!
Update 2020/11/26
- The Thunderbolt driver (for UFX+, v1.21) now works for Intel and M1 and has been released on our website. Next is the HDSPe Series driver, then HDSPe MADI FX/XT driver, then FireWire.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 01 Dec 2020, 04:58

Oblivion Sound Lab

via email
New versions of Hex Drum and OSL Side Effects are available now. Both plugins have been updated for compatibility with macOS 11 (Big Sur) and Apple's new Silicon hardware, so if you're an early adopter then you should be good to go!
(Highly recommend checking out Hex Drum!)
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 02 Dec 2020, 18:26

Cokos

http://reaper.fm/download.php

Reaper 6.18 is notarized for Catalina/Big Sur and offers an optional beta "ARM64" download for Apple Silicon.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 02 Dec 2020, 20:31

Auburn Sounds

https://www.auburnsounds.com/blog/Ready ... licon.html
Our plug-in line now support macOS 11.0 "Big Sur" and Apple Silicon. Upgrade is necessary for Big Sur, even without Apple Silicon.

What does this mean for performance on the new Apple Silicon devices?
• Graillon is +77% faster when native (vs Rosetta 2)
• Couture is +32% faster when native
• Panagement is +94% faster when native
• Renegate is +60% faster when native

The plug-ins will run native if your DAW has been ported to Apple Silicon too. AAX plug-ins are not ported yet.
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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 02 Dec 2020, 22:09

William Castelli has created "Silicon Info", a tiny menu bar app that will tell you if the app you're currently running is Apple Silicon native or not. You can get it for free via GitHub or on the Mac App Store, and it requires Big Sur.

https://www.reddit.com/r/MacOS/comments ... ted_a_tiny


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Re: macOS Big Sur and Apple silicon compatibility

Post by Poke In The Ear » 04 Dec 2020, 06:32

Running a Series on my M1 Mini, Big Sur, and getting Apps and Plugins up and running over at the Blerg. Start here for the beginning: https://pokeintheear.com/2020/11/18/tnss-arrival/ This thread is mentioned for keeping up with the latest. :)
MBP 16" (16/1tb) - Catalina, M1 Mac mini (16/1tb) - Big Sur, UA Apollo Twin Duo+Octo Expander, Logic Pro, REAPER, Live 10, Twisted Wave, Seriously too many Plugins, Four Roses Small Batch Bourbon (for emergencies).

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Re: macOS Big Sur and Apple silicon compatibility

Post by G » 04 Dec 2020, 18:15

Poke In The Ear wrote:
04 Dec 2020, 06:32
Running a Series on my M1 Mini, Big Sur, and getting Apps and Plugins up and running over at the Blerg. Start here for the beginning: https://pokeintheear.com/2020/11/18/tnss-arrival/ This thread is mentioned for keeping up with the latest. :)
Thank you, and thanks for the heads up!

My M1 Mac mini is on the way from B&H. I saved some money on the full spec model at the expense of any kind of ETA. Fingers crossed. :lol:
Mac mini (M1) . UA Apollo x6 + Quad . macOS Big Sur . Logic Pro . TwistedWave . FCP . PS CC . Affinity Suite . Get Info

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